Zelda and the Switch

That nerd of a hubby of mine has gotten me addicted to Zelda, the game. He surprised me with my very own Nintendo Switch. When he pre-ordered his, he ordered me one too. Oh he is a sneaky one! hehehe

So, I was kinda so-so on it. I’ve never been much of a Nintendo fan after the 64. It just felt cheap and childish. I know, those are fighting words for some. haha  As Sony & Microsoft seem to be trying their best to out-do each other in processing power and graphics, Nintendo seemed to be obsessed with portability. And while in the beginning, that meant cheesy graphics and retro style games, I have to give them credit. As a device the Switch is pretty polished for a portable console. 

The gimmick is you can dock it at home to play on your tv and just pick up the console and walk away and keep playing. And you can! It is virtually seamless. If your mid-game, it automatically pauses and you can pick up where ever you are. It’s light, clean display, and easy to carry around. All good things in the portable world. That isn’t to say it doesn’t have it’s drawbacks. There are more than a few, but not necessarily deal-breakers. First, the online environment is virtually non-existent; no chats, not even messaging. Adding someone as a friend is a bit laborious. You have to give them your friend code outside of the console. You can only do it from the console if you are connected to the same wifi network. Your left posting by email, chat, social media, etc to gain friends. It doesn’t appear to have bluetooth; however, the consoles connect wirelessly to controllers so either it’s bluetooth or wifi direct.1  And don’t get me wrong, you can play other players online. Depending on the game, you can play with friends or find random people. But besides their eStore, there isn’t much else. Apparently, Nintendo is planning to open up and expand an online option. Shawn says it’s been in the works for awhile and appears to be coming to fruition soon. Of course, the simplicity of it isn’t such a bad thing. Simple means less clutter and less distractions. I kinda looked down on Nintendo for this but it isn’t really that bad. If they added a better option to find friends, it would be a win for them IMO. 

The new part is the controllers come off the main console. You can play with both controllers or share one with a friend to play multi-player. This is the ingenious part. It truly makes the game portable. The only down side to this is if you want to connect to another tv,you have to have your dock with you or they have to have one. Apparently, there isn’t a cord adapter…yet. Playing multi-player on a small screen isn’t the best option so this will need to happen if they want it to really succeed here. You can also buy a full size controller (much like a Xone or PS4 one) as well. It’s a bit of a sticker-shock but it works. But, they include an adapter to attach both of the console controllers to that makes it feel like a full size one. It’s really quite ingenious. So if you don’t want to spend the bucks, this will still work fine. I use both or either and adjusting to the feel and grip is pretty simple. You can ‘share’ to social media so the idea is basically the same in connecting to find friends. 

Shawn started playing the new Zelda game and after watching him for a bit, I was intrigued enough to play on my own. To my surprise I like it. Actually, I love it. And the game play is phenomenal. I’ve already put in about 90 hours and I’m only half way thru the game. That’s stellar for any console. My biggest annoyance is the need to stop and read story-lines. It kills motion and rhythm. And while it still annoys me, it isn’t overly bad. You get plenty of action and movement without interruption when you’re not trying to interact with denizens of the game. Shawn has almost beat his now. I’m still doing all the side quests. It’s surprisingly addictive. 

Beyond Zelda, there aren’t many other games that interest me so far. Being new, that isn’t unusual at all. Much like the latest versions from Sony/Microsoft, the Switch isn’t backwards compatible. However, the new style controller gives rise to all kinds of fun ways to play. Better than Microsoft’s gimmicky Kinect add-on.2  Hopefully, a few other games will grab my attention. I definitely like the mobility of it. 

Of course, Destiny Disc 2 is dropping soon. It will completely steal me away from the Switch for awhile. hehehe  If you can afford it (and can find one in stock) it’s worth a buy if you’re already a Nintendo fan. You’ll be pleasantly surprised. If you’re not, find a friend and try theirs. You might end up being a convert like me. 




  1. To be fair, this could be changed with a software patch. []
  2. We unplugged ours. Shawn was creeped out that it always welcomed him when he would walk by the tv while I’m gaming. heehee []

Games

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Ratchet & Clank

I was all set to ramble on about Destiny the game eating up on my attention in gaming until I came home last night to a surprise from Shawn. He got me the new Ratchet & Clank! I didn’t even know it was out yet! What can I say? He gets me!

R&C is one of my all time favorite games. So far the new one is a mixture of new content and homages to the original story line. It’s quite funny and enjoyable to play. It doesn’t seem overly difficult but it could just be I’ve steadily been playing Destiny so my skills are still ‘up’. I had to force myself to go to bed last night otherwise,I’d still be playing it. heehee

I’m sure you are just dying to know my game habits. Yes, I’m still playing Destiny. I stopped for awhile but it pulled me back in. I’ve exhausted all the content but for some reason I still enjoy the Strikes , the POE1 and even the occasional side mission. There is one more DLC2 due out this year before Game 2 drops in 2017. Game 2 is expected to be a whole new group of planets with all new content. I switched back to the XOne for most of my game play. (I have it on both consoles, don’t ask! lol) Many of my buds play are on PS4 but I just seem to enjoy the XOne version better.

The new Gears of War is out very soon. I played the beta, which was focused on multi-player. The graphics were stellar as always. Then there is the new version of Doom finally being released after what feels like an eternity of promises. Again, the beta focused exclusively on the multi-player. It’s getting really frustrating that many of my favorite games are all shifting away from single player or campaign modes to multi-player. I get it, there is more money in multi-player but don’t forget the players that made you famous in the first place. Many of the top developers are practically falling all over each other to churn out the multi-player versions of their respective games. They end up being the same story with different graphics. Ugh. Don’t get me wrong, I like multi-player games, but I don’t play for ego or competition. I play for fun and don’t mind a little competition. I think Destiny holds my attention so much because it captures the best of both.

Anyway, Ratchet & clank is calling my name so gotta go. . .




  1. Prison of Elders []
  2. Downloadable Content []

Destiny

I’m totally hooked on this game. Ugh! It has been over a year and I still play

Destiny, The Game
Destiny, The Game

it at least once a week. Bungie’s goal was to create a game that would be a francize for up to 10 years. I think they might have succeeded. The game is continually updated every 3-6 months with new DLC (downloadable content) to expand its maps. It also incorporates online play, alone or with others.

I’ve always been a gamer who plays for fun. While I am competitive, I prefer to do so with fun in mind. I have never been someone who focused solely on winning. The developers have managed to capture aspects of both types of game play, competitive and fun, to reach a very broad range of players. If you are a competitive player, you have to reach a certain level thru the campaigns, but once you do you can be as competitive as you like. There are whole segments that deal solely with competing. You can play in a group of friends against the game or against other players. If you’re like me and you enjoy campaign modes, there is plenty to keep you busy.

I judge my games by 1) if I finish it, 2) how many times I finish or continue to play it. The game by its nature is designed to never end. Well, not anytime soon anyway. hahaha  New content expands the breadth of the game all while tying into what you already know. I have to say the developers did a good job of building a game that will indeed last for a decade.

If you’re reading this and are a more hardcore gamer, you’re probably familiar with much of the drama that has unfolded in social media and Bungie’s own forums. Frankly, I find it a bit childish and counter-productive. First and foremost, developers rarely give the level of interaction and feedback to players that Bungie has with this game. Maybe they’ve given too much because many have taken to acting all butt-hurt and entitled because the game didn’t live up to some of the promises put forward before the game was released. One, the game wasn’t designed solely for the  hardcore player. It was designed to appeal to all manner of players. Two, if the game was such a disappointment, don’t play it.

Anyhoo, I’m still addicted to it. It has captured my attention like no game before it. Even more than the original Prototype and the Dead Space series. I eagerly await the next set of expansions.